Hex Map Editor
A standalone map editor for maps tiled with hexagons, with an emphasis on being easy to use.
Links
Currently not released, due to a bug in Unity 2022.2 alphas which prevented UI Toolkit from processing Mouse Clicks correctly in a built game.
About
The Hex Map Editor was created to help create hexagonal maps in a quick and easy manor. It features the following:
- Folder tracking, including automatic importing and updating images.
- Multiple maps per project. Multiple layers per map.
- The ability to have non-standard sized hexagons. (Including 2 orientations: Pointed Top and Flat Top)
- Symmetry Tools with preview of symmetrically placed tiles.
- Automatic alternative tile placement.
- Json save structure, which is easily interpreted for game development.
And other features which are handy for creating maps.
Development Information
Team Size: Solo.
Development Period: June 2022 - August 2022.
Engine: Unity .
Main Responsibilities:
- Usage of Unity’s UI Toolkit
- Handling addition, removal and updating of user files
- Efficient creation and handling of tiles.
- Ease of use